'I've learned how to love sales people' says internet founder
You need to convince people to back your projects
People who want to be successful technologists have to learn how to become salesperson, according to one of the men who founded the internet.
Speaking at the O2 Campus Party, Cerf admitted that he'd previously had very little time for people who could talk the talk, but that he had learned over the years how important it was to convince others of a project's worth.
"You have to work out how to be a salesman," he said. "I used to think salesmen were this terrible thing, but now I understand that sales and marketing is about getting everyone else to do you want them to.
"So we need to get in front of these young people - people who have been successful at science and technology and are excited about it and have made a difference and make them realise that this kind of thing can make a world-shaking impact."
Next big thing
Cerf believes that people need to stop worrying about inventing the next big thing and focus on fixing something that is wrong.
"Now I have to tell you we didn't start out to have this big impact - we started out trying to solve a problem," he added.
"You don't start out by saying 'I'm going to change the world', the right thing to do is start out and say 'I'm going to solve this problem' and if you solve it successfully you go to the next step and the next step and so on."
Xbox One pre-order guide: Prices, game bundles and where you can get them
UPDATED Xbox One pre-orders are a little easier than the PS4
Microsoft rolls out the Xbox One in the UK on November 22 - a week before Sony's PlayStation 4. Both will run games like Watch Dogs, Destiny and Battlefield 4. But based on pre-orders, the PS4 is proving to be the more popular machine.
But that's good news if you want an Xbox One for launch day and haven't got around to ordering it yet. While the PS4is close to being sold out everywhere in the UK, there's still time to grab a third-generation Xbox with a couple of tasty games and have it delivered in a fetching green box on November 22.
Like most console launches, buying options range from the big websites like Amazon and Tesco Direct to indie sellers like simplygames.com. On its own, the Xbox One has an RRP of £429.99, but bundles are available that can jack this price up as high as £550 for a console, a free game, an extra wireless controller and a 12-month subscription to Xbox Live.
We've rounded up all of the current deals in this article, which we'll keep updating so you know just where to get the best deal on an Xbox One.
Officially out of stock until December
Just as the Sony store is fresh out of PS4s for launch day on November 29, so the Microsoft Store has sold out of Xbox One Day Edition consoles. The Xbox One Day One Edition including a copy of FIFA 14 is no longer available for preorder and standard Xbox One packs now show a release date of December 31.
What's a Day One Edition? It includes everything that a basic Xbox One bundle does - the console, Kinect sensor, power supply, Xbox One controller, headset and a 4K-rated HDMI 1.4 cable. But it comes in premium black packaging, offers a limited edition Xbox One Day One controller (with a chrome D-pad) and a Day One Achievement.
The original Day One Edition bundle also included a free digital version of EA's FIFA 14 as standard, although this has recently been replaced by a free copy of Forza 5. If you get a choice, the Day One Edition is the bundle to go for and there are still some available if you know where to find them.
Launch day pre-orders still available
The Microsoft Store might be sold out of Xbox One consoles, but there are plenty of other options. As of September 15, Tesco Direct has an Xbox One Day One Edition Console for £429 with Forza 5 still showing in stock and with the promise of a launch day delivery.
Argos has a Day One Edition Xbox One offer with a digital copy of FIFA 14 for £429 and promises "hassle free home delivery on Xbox One launch day on 22 November 2013." Currys/PC World is also selling a Day One Edition that comes with Forza 5. As of September 15, it's priced at £429 and there's pre-order stock available.
Toys R Us is the cheapest (for now)
While the Xbox One Forza 5 pack (£429.99) and the FIFA 14 pack (£419.99) are no longer available, Toys R Us is selling the basic console for a discounted price of £419.99. It doesn't make clear that pre-orders will be delivered on launch day, but it doesn't say that they won't. Orders are restricted to two consoles per customer.
Check out the bundles on simplygames.com
The Xbox One bundles on simplygames.com start at £429.99 for the standard Xbox One and rise to £489.98 when a game is included (either Forza 5 or Dead Rising 3). The website shows all of these bundles are available for pre-order and delivery on launch day, including the £539.97 pack that features an Xbox One with Forza 5 and an extra wireless controller.
Shopto.net also has a variety of Xbox One bundles
While PS4 orders for launch day had a cut-off date of August 6, the supply of Xbox Ones is still relatively plentiful. This might be because buyers view the PS4 as technically superior to Microsoft's console or it might just come down to price. The £349 PS4 is £80 cheaper. But then again, every Xbox One ships with a Kinect.
An Xbox One Day One Edition Console with Ryse plus a Play and Charge Kit is a tenner cheaper at £489.85. Ditto an Xbox One Day One Edition Console with Battlefield 4 and £15-worth of Xbox Live points.
Pricier bundles are also available. An Xbox One Day One Edition Console with Forza 5 and an extra wireless controller is priced at £516.85; the same console with Dead Rising 3, 12 months of Xbox Live access and £15-worth of points is £519.85.
Pricier still is the £526.85 Xbox One Day One Edition Console that comes with Dead Rising 3, Ryse and £10 of Xbox Live points. While £549.85 buys you the same Day One Edition console with Ryse, a year's Xbox Live subscription and an extra wireless controller.
Want one? Shopto.net urges you to order "before 12pm on Wednesday 20th of November 2013 to receive [your Xbox One] by the release date of Friday." Sounds like they don't anticipate a last-minute rush on those £500+ bundles.
Amazon has sold out
Unsurprisingly, Amazon has sold out its initial £429 Xbox One allocation and the message for would-be buyers is that "orders placed for this Xbox One Standard Edition console from August 15 will be received after release date." It just doesn't give a hint of when that might be.
Other retailers that can't guarantee an Xbox One for launch day include Zavvi, which says that any orders for the £428.95 machine processed after August 19 may be received after the Xbox One's release date. Note the 'may' in that previous sentence, not 'will'.
Asda's cut-off date was a little later - September 11. So if you pre-ordered a £429 Xbox One from its website after that date, you might not receive it on day one. But there is the prospect of a £20 discount code if you slap down a £20 deposit. That potentially puts the Asda price at a more attractive £409.
Game over at Game and Gamestop
Over at Game, the Xbox One is no longer guaranteed for launch either. If you're prepared to wait, there are two versions - a £429.99 standalone console and an exclusive £459.99 bundle that comes with Call of Duty: Ghosts. Both require a £20 deposit.
Finally, the £429.97 Xbox One offer at Gamestop has been and gone. Unless you pre-ordered before September 5, you'll need to join a waiting list to reserve one of the second wave machines. These will arrive at an unspecified point after the November 22 launch day. Only Microsoft knows when.
The overall picture
Where the PS4 is sold out almost everywhere online, you can still get an Xbox One delivered to you on launch day from at least half of the UK retailers we've looked at. This might be because Microsoft's console is less popular than the PS4 or because it's £80 more expensive. Or Microsoft might have put more units out to satisfy what it hopes is a huge demand for the new console.
If you still want to pre-order, there are still a few Day One Edition console bundles waiting to be snapped up. Microsoft originally offered FIFA 14 with European pre-orders, but the availability was limited. Other Day One Editions are shipping with Forza 5. Miss out on a Day One Edition and you don't get a free game.
Our advice: keep an eye on this page - we'll update it if things change and fresh stock hits retailers. You can also track day-to-day Xbox One availability via the handy Stock Informer website.
Rockstar miffed as Amazon delivers some GTA V discs four days early
Christmas comes early for some GTA fans
Rockstar is investigating a reported shipping error from Amazon, which has seen some customers receive their copies of Grand Theft Auto V, four days before the September 17 release date.
The most anticipated game of 2013 turned up in the mailbox of some lucky customers on Saturday, with the game not hitting stores until Tuesday.
Pictures posted online over the weekend showed an unopened version of the game along with the shipping documents from Amazon.
In a statement given to GamesIndustry, Rockstar said: "We are in the process of investigating early 'sales' to determine how and why that is occurring."
Revolt
Amazon, of course, is used to shipping items early to ensure they're received on the actual launch date, but this is a very strange anomaly, given the high profile nature of this launch.
GamesIndustry speculates that the incident will upset brick and mortar gaming stores, who may even begin selling the game early as a result. We could have a revolt on our hands come Monday morning.
Re-Kindling the Fire: Leaked press shot suggests new Amazon tablet is close
That @evleaks bloke is at it again
The launch of a new Amazon Kindle Fire tablet is probably just around the corner, judging by an official-looking press render, which appeared online this weekend.
The leak, from the super-prolific @evleaks Twitter account, shows what looks to be a refreshed version of the 7-inch Amazon Kindle Fire, rather than the HD version.
The render, which does not showcase a front-facing camera on the device, was posted along with the simple message "Another upcoming Kindle," on Sunday.
Recent reports and leaks have pointed to an upcoming Kindle Fire refresh, with rumours suggesting there could be three new devices on the way before the end of the year.
Expectations
Expectations are that the devices will be launched in September or October - a year from the outing of the current generation, and in plenty of time for the Christmas rush.
The HD version(s) of the device is expected to pack a Qualcomm Snapdragon 800 processor plus an Adreno 330 graphics chip. Speculation also mentions a memory bump to 2GB RAM.
Naturally, you'll be the first to know when anything official goes down.
It's been two years since the launch of Siri and since this time the service has managed to rise from being a gimmick to, well, a much-improved gimmick.
Now it seems that the service has freed itself from its beta shackles with the upcoming launch of iOS 7.
Spotted by 9to5Mac, the blurb for Siri on Apple's official page has been altered so that the words 'beta only' are nowhere to be seen.
Beta banned
It now reads: "Siri is available on iPhone 4s or later, iPad with Retina display, iPad mini, and iPod touch (5th generation) and requires Internet access. Siri may not be available in all languages or in all areas, and features may vary by area. Cellular data charges may apply."
As well as this, Apple has removed its FAQs for the service - presumably you now have to ask Siri how to do things, rather than looking on a website.
Siri has been given something of an overhaul for iOS 7. As well as improved voices, you can now ask it a number of new things, such as "play my last voicemail", "turn on Bluetooth" and "increase my brightness".
The integration of iOS in cars will also see Siri pop up in a number of vehicles in the near future. Which we are more than happy with - as long as Siri responds when we call it KIT.
Experience Xperia Z1 from Sony – the waterproof smartphone that's designed for quality photos
Sony has just introduced the superb Xperia Z1 – combining the very best of Sony in a smartphone designed to help you take better photos than you've ever taken with any other phone.
Launching this month, Xperia Z1 is a beautifully designed, 5-inch Android smartphone that's waterproof and features true compact camera performance thanks to the powerful 20.7 megapixel Exmor RS CMOS image sensor, BIONZ for mobile image processing engine and Sony's award-winning G-Lens with a 27mm wide angle for stunning photographs.
And that's before you get to the stunning 5-inch display, which is powered Sony's BRAVIA TV technology in addition to Sony's Triluminos Display for mobile. Triluminos is designed to display more natural colours on your phone for a more lifelike and natural user experience.
The Xperia Z1 also includes X-Reality for super-sharp video. It's Sony's intelligent tech that analyses each frame and improves the quality to deliver super sharp playback.
And you won't be struggling for sound quality, either: Sony's ClearAudio+ draws on Sony's audio expertise and automatically adjusts audio settings for best effect.
And if music and movies float your boat, then Sony's Walkman music and Movies applications are also included with the Xperia Z1 – with Sony's Music Unlimited you'll have access to more than 22 million songs via the Walkman app and more than 150,000 movies and TV series on the Movies app with Video Unlimited from Sony Entertainment Network.
If you love TV, TrackID TV is a new app that enables you to search, share and explore cast information, filmography and series details, related Tweets and more.
And your precious photos are protected with the Xperia Z1 since you can auto-upload them to the cloud. That means they'll always be backed up online as there's unlimited storage – PlayMemories Online's All Sync feature is integrated alongside the Xperia Z1's Album application that shows off all your digital photos.
If architects are the unsung heroes of the modern world, spare an extra special thought for Aaron Garbut. Since Grand Theft Auto 3, Rockstar North's art director has been creating virtual playgrounds that aren't just ambitious, but which often resonate as much as their real-world inspirations.
Now hoards of gamers are about to descend on the latest fruit of Rockstar's labours, Grand Theft Auto 5, and are set to experience an open world environment that's more daring than anything the series has attempted before.
"I've always been proud of the worlds we've built, but this one really is on another level all together," Garbut tells us. "I think the immersive thing is that, as large and detailed as it is, it always has more to give.
"There's always new things to see, and layers of detail on the ambient life that really makes it feel like there's stuff going on without you. It's a world with which you interact and exist, it doesn't feel like a facade that's created around you."
And don't we just know it. Having dipped our toes into the San Andreas waters ourselves we're ready to take the plunge. This is a very different place to the one we visited with CJ back in 2004. It's richer, more vibrant, and in many ways never-ending.
From facing off sharks on the ocean floor to taking in the view from the peak of Mount Chiliad, Rockstar wants us to not only experience San Andreas this time, but breathe it.
"All the little lights you see in the far distance are real, you can drive towards them and find the bulb that casts the light"
But despite a lot of speculation that the game would arrive for the dawn of the PS4 and Xbox One, GTA 5's release on the current generation left the question of how much Rockstar could possibly wring out of the existing systems. Would there be anything left after GTA 4, Red Dead Redemption and Max Payne 3?
"Technologically the biggest achievement has been squeezing this all into the console's memory and making it run as smoothly as it does," says Garbut.
"I think it's pretty staggering that you can be in a jet flying fast and high above the clouds, looking past the mountains to the city below you and then hit eject and parachute out over the map, seeing the world sprawled out beneath you and knowing the level of detail that exists across everything you can see."
Engines for engines
GTA hasn't just got bigger either - it's evolved in almost every other aspect too. "Everything is so much further on than it used to be," Garbut tells us. Grand Theft Auto 4 may have been the first of the series to take RAGE (Rockstar Advanced Game Engine) for a spin, but it was also in its infancy.
Over the past five years the entire engine and its mechanics have been fine-tuned to point that it's "effectively become the new RAGE," according to Garbut.
"Originally RAGE was a set of components - a basic rendering engine, a physics engine and the like. It was never a game engine. When we started Grand Theft Auto 4, RAGE was a toolset that gave us the basics for a rendering engine and a physics engine that we were able to build on."
"Over the past five years through 5's development, they have evolved, standardised and generalised the GTA engine," he says.
"Now, since Max Payne 3, we have a standardised full game engine across all titles at Rockstar. This is amazing since it gives all our games the same building blocks to pick and choose from, and it means all our artists are familiar with the same toolset.
"It's so much more than what RAGE originally was or what Renderware was for us in the past. This is effectively a finished game that we then build on and steer towards each title's needs."
"We can stream far more and compress far more into memory, meaning orders of magnitude more detail than we had in 4," adds Garbut. "The graphics engine has been overhauled, which gives us much better rendering of characters, vehicles and the world as a whole."
Waterworld
"The thing I want people to see most is the scale, to fly over the city in a jet, to look over the countryside from the top of a mountain as the sun goes down."
Considering the sheer size of the map, the level of detail that RAGE affords in GTA 5 is hugely impressive. While not a whole generation away from number 4, time has taught the technology how to squeeze every last drop from the current gen.
"The water has moved forward massively, and we have a far more accurate lighting model and generally a far better lighting system, both in terms of quality and quantity," says Garbut. "We render more lights and we render them much, much further."
"Our weather systems are far in advance of what we've had in the past, building on the cloud systems and rain systems from Red Dead Redemption. If you look at a night based screenshot, all the little lights you see in the far distance are real, you can drive towards them and find the bulb that casts the light.
"The animation system is amazing. It's able to blend in so many actions incredibly smoothly to give us a really rich movement across all characters. It also utilises the streaming improvements to give us huge amounts of variety and specific actions, allowing us to seamlessly blend in and out of cutscenes. They stop being interruptions to play, so you feel much more connected to the story."
A perfect example is in one of the game's earlier missions, Three's Company, a cinematic heist that requires players to switch between Michael, Franklin and Trevor.
The three-way dynamic is one important way GTA V has evolved from its predecessors, while packing the game with more heist missions was response to gamers' love for GTA 4's Three Leaf Clover. Go back and play that mission now and there's an odd sense of foreshadowing.
Nobody will find all of GTA V's easter eggs, says art director
EXCLUSIVE But your might find an abominable snowman
The art director for Grand Theft Auto V has told TechRadar that the game is so packed with references he doubts many people will even see them.
In an extensive interview into the world of GTA V, Garbut explains just how much the landscape has changed for a series that has become such a touchstone in modern gaming.
When asked about rumours of yetis and other visual easter eggs, Garbut confirmed that players would be wowed by the sheer amount.
Obscurity
"There's stuff that's so obscure that most people will never see it," said Garbut.
"I love the connection that social media has given us to the people that play our games.
The tech that built a cityHow Rockstar created the amazing world of GTA VSince Grand Theft Auto 3, Rockstar North's art director has been creating virtual playgrounds that are hugely ambitious.
"We can see what they like and what is interesting them as it happens, and this really has helped push more of these things into the game.
"I think everything in IV has been found, I'm not sure if the same thing will happen for 5."
We will start to see if GTA V, which launches tomorrow, gets the critical acclaim from when reviews sneak out from under embargo at 3pm.
In the meantime we'll get back to sitting next to our postboxes and hoping that we're among those lucky enough to get an early delivery.
UPDATED Here's what we know about Android 5.0 so far
Google's showing no signs of slowing its pace of Android development, with Android 4.0 appearing on the Galaxy Nexus late in 2011, followed by the Android 4.1 Jelly Bean release that arrived powering the super Nexus 7 in July of 2012.
Two more flavors of Jelly Bean were to follow: Android 4.2 was released on 13 November 2012, and then Android 4.3 arrived on 24 July 2013.
Throughout the Jelly Bean reign, we've been gathering rumors of the next major Android update, Android 5.0. The word was that this release was being developed under the dessert-related codename of Key Lime Pie but then on 3 September 2013, Google announced that Android 4.4 KitKat would precede Android 5, so the Key Lime Pie name looks to have been ditched.
We're still expecting an Android 5 release, of course, but with different features, a new code name and a later release date than we were originally anticipating.
The dessert-themed moniker that we assume will begin with L is anyone's guess at this stage. Android 5.0 Lemon Cheesecake or Android 5.0 Lemon Meringue Pie, anyone?
As we wait on official news of that code name, as well as the Android 5.0 release date and features, we can start to pull together the latest rumors from around the web.
Android 5.0 release date
Until Android 4.4 was announced we had expected the Android 5.0 release date to be some time in October 2013. We now expect to see Android 4.4 KitKat launch during that month. In the face of that point release, we think it's now likely that we'll see Android 5.0 shown in mid-2014, quite possibly at Google IO, Google's annual two-day developer conference in San Francisco.
But on 13 May 2013, we got our confirmation that there would be no serving of Android 5 at Google IO from Sundar Pichai, Google's new head of Android. Pichai told Wired that 2013's IO is "not a time when we have much in the way of launches of new products or a new operating system". Boo! "Both on Android and Chrome, we're going to focus this IO on all the kinds of things we're doing for developers so that they can write better things," he added.
Android 5.0 phones
Rumors of a new Nexus handset started trickling in during the third quarter of 2012, as we reported on 1 October 2012. There was talk that this phone would be sporting Android 5.0 but the handset, which turned out to be the Google Nexus 4, arrived running Android Jelly Bean.
While the Nexus 4 didn't appear with Android 5.0, speculation that we reported on 21 January 2013 suggested that the Motorola X was the Android 5.0-toting handset that would be revealed at Google IO. The Moto X wasn't on show at IO and instead appeared in August 2013, running Android 4.2.2.
We also heard whispers that a new Nexus phone, most likely the Google Nexus 5, might be blessed with Android 5.0 and on 18 March 2013,supposed images of the Nexus 5 surfaced, with the handset apparently being manufactured by LG. If the accompanying specs, leaked along with the photo by the anonymous source, are true, then the Nexus 5 will feature a 5.2-inch, 1920 x 1080 OLED display, 2.3GHz Qualcomm Snapdragon 800 processor and 3GB of RAM.
If rumors that we covered on 30 May are correct, then HTC will be bringing us an Android 5.0-powered 'phablet' in the form of the HTC T6 (now looking as though it'll launch as the HTC One Max).
Featuring a 5.9-inch full-HD screen, the One Max will be squaring up against the Samsung Galaxy Note 3, which broke cover at IFA 2013. According to tipster evleaks, the One Max will feature a 2.3GHz quad-core Snapdragon 800 processor, 2GB of RAM and 16GB of internal storage. With a rumored release date of the end of 2013, though, it's going to arrive too early to come with Android 5.0 out of the box.
Android 5.0 tablets
The original Nexus 7 tablet was unveiled at Google IO 2012, so we thought it possible that we'd see a refreshed Nexus 7 2 at Google IO 2013. The speculation earlier in the year was that Google would team up with Asusfor this, as it did with the original Nexus 7. We expected an upgraded display on the new Nexus 7 tablet, while Digitimes reported that the 2nd generation Nexus 7 would have 3G service and range in price from $149 to $199.
The new Nexus 7 was a no-show at IO, but the Asus-built device was later launched by Google on 24 July 2013, albeit running Android 4.3 rather than 5.
Samsung's Android 5.0 upgrades
Although Samsung is yet to officially confirm its Android 5.0 schedule, a SamMobile source is claiming to know which phones and tablets will be getting the upgrade. According to the source, the devices set to receive the upgrade are the Galaxy S4, Galaxy S3, Galaxy Note 2, Galaxy Note 8.0and Galaxy Note 10.1. Do note that this claim was made before Google announced Android 4.4, so if it was ever correct, it's probably a lot less correct now.
Android 5.0 features
For 24 hours, it seemed as though the first kinda, sorta confirmed feature for Android 5.0 was a Google Now widget, which briefly appeared in a screenshot on the company's support forum before being taken down. As it was so hurriedly pulled, many people assumed it was slated for the big five-o and accidentally revealed early.
On 28 February 2013, we learned from Android Central that Google is working with the Linux 3.8 kernel, which gave rise to the notion that this kernel might power Android 5. One improvement that the 3.8 kernel brings is lowered RAM usage, which would mean a snappier phone with better multitasking.
We're now expecting that Linux 3.8 kernel to show up in Android 4.4, given that Google's stated aim with KitKat is "to make an amazing Android experience available for everybody".
Android Geeks reported that Google Babble would debut on Android 5.0. Babble was the code name for Google's cross-platform service and app with the aim of unifying its various chat services which include Talk, Hangout, Voice, Messenger, Chat for Google Drive and Chat on Google+.
A screenshot that we were sent from a Google employee on 8 Aprilconfirmed that not only was this unified chat service on the way, but that it was called Google Babel not Babble. The service was to come with a bunch of new emoticons and Google+ built-in so you can jump from Babel chat to hangout. A leaked Google memo on 10 April provided a few more juicy details including talk of a new UI and synced conversations between mobile and desktop.
Android Police found references in the code to functionality that doesn't exist in Glass, which suggested that developers accidentally shipped the full suite of Google Play Services with the Android application package.
The files in the package contained references to real-time and turn-based multiplayer, in-game chat, achievements, leaderboards, invitations and game lobbies.
While this is pure speculation, we're wondering whether Android 5.0 might bring with it a brighter interface, moving away from the Holo Dark themethat came with Android 4.0.
Google Now brought with it a clearer look with cleaner fonts, andscreenshots of Google Play 4.0 show Google's app market taking on similar design cues. Is this a hint at a brighter, airier look for Key Lime Pie?
If this feature makes it into Android 5, we could be able to launch the camera app by drawing one pattern and Twitter by drawing another.
Our Android 5.0 wishlist
While we wait on more Key Lime Pie features to be revealed and scour the web for more Android 5.0 news, TechRadar writer Gary Cutlack has been thinking about what we want to see in Android 5.0 Key Lime Pie. Hopefully the new mobile OS will feature some of these things...
1. Performance Profiles
It's bit of a fuss managing your mobile before bed time. Switching off the sound, turning off data, activating airplane mode and so on, so what Android 5.0 really needs is a simple way of managing performance, and therefore power use, automatically.
We've been given a taste of this with Blocking Mode in Samsung's Jelly Bean update on the Samsung Galaxy S3 and the Note 2 but we'd like to see the functionality expanded.
Something like a Gaming mode for max power delivery, an Overnight low-power state for slumbering on minimal power and maybe a Reading mode for no bothersome data connections and a super-low backlight.
Some hardware makers put their own little automated tools in, such as the excellent Smart Actions found within Motorola's RAZR interface, but it'd be great to see Google give us a simple way to manage states.
Another little power strip style widget for phone performance profiles would be an easy way to do it.
2. Better multiple device support
Google already does quite a good job of supporting serious Android nerds who own several phones and tablets, but there are some holes in its coverage that are rather frustrating.
Take the Videos app which manages your film downloads through the Play Store. Start watching a film on one Android device and you're limited to resuming your film session on that same unit, making it impossible to switch from phone to tablet mid-film.
You can switch between phone and web site players to resume watching, but surely Google ought to understand its fans often have a couple of phones and tabs on the go and fix this for Android Key Lime Pie?
3. Enhanced social network support
Android doesn't really do much for social network users out of the box, with most of the fancy social widgets and features coming from the hardware makers through their own custom skins.
Sony integrates Facebook brilliantly in its phones, and even LG makes a great social network aggregator widget that incorporates Facebook and Twitter - so why are there no cool aggregator apps as part of the standard Android setup?
Yes, Google does a great job of pushing Google+, but, no offence, there are many other more widely used networks that ought to be a little better "baked in" to Android.
4. Line-drawing keyboard options
Another area where the manufacturers have taken a big leap ahead of Google is in integrating clever alternate text entry options in their keyboards. HTC and Sony both offer their own takes on the Swype style of line-drawing text input, which is a nice option to have for getting your words onto a telephone. Get it into Android 5.0 and give us the choice.
UPDATE: Google heard us and this feature appeared in Android 4.2.
5. A video chat app
How odd is it that Google's put a front-facing camera on the Nexus 7 and most hardware manufacturers do the same on their phones and tablets, yet most ship without any form of common video chat app?
You have to download Skype and hope it works, or find some other downloadable app solution. Why isn't there a Google Live See My Face Chat app of some sort as part of Android? Is it because we're too ugly? Is that what you're saying, Google?
6. Multi-select in the contacts
The Android contacts section is pretty useful, but it could be managed a little better. What if you have the idea of emailing or texting a handful of your friends? The way that's currently done is by emailing one, then adding the rest individually. Some sort of checkbox system that let users scroll through names and create a mailing list on the fly through the contacts listing in Android Key Lime Pie would make this much easier.
7. Cross-device SMS sync
If you're a constant SIM swapper with more than one phone on the go, chances are you've lost track of your text messages at some point. Google stores these on the phone rather than the SIM card, so it'd be nice if our texts could be either backed up to the SIM, the SD card, or beamed up to the magical invisible cloud of data, for easy and consistent access across multiple devices.
8. A "Never Update" option
This would annoy developers so is unlikely to happen, but it'd be nice if we could refuse app updates permanently in Android 5.0, just in case we'd rather stick with a current version of a tool than be forced to upgrade.
Sure, you can set apps to manual update and then just ignore the update prompt forever, but it'd be nice to know we can keep a favoured version of an app without accidentally updating it. Some of us are still using the beta Times app, for example, which has given free access for a year.
9. App preview/freebie codes
Something Apple's been doing for ages and ages is using a promo code system to distribute free or review versions of apps. It even makes doing little competitions to drum up publicity for apps much easier, so why's there no similar scheme for Android?
It might encourage developers to stop going down the ad-covered/freemium route if they could charge for an app but still give it away to friends and fans through a promo code system.
10. Final whinges and requests...
It's be nice to be able to sort the Settings screen by alphabetical order, too, or by most commonly used or personal preference, as Android's so packed with a huge list of options these days it's a big old list to scroll through and pick out what you need.
Plus could we have a percentage count for the battery in the Notifications bar for Android 5.0? Just so we know a bit more info than the vague emptying battery icon.